LeTissierCreative Studios
Cue 06The shopLight v1.0.5

The look engine for Resolume

Light

Lighting that plays like Resolume.

LIGHT sits between Arena and your lighting rig. Build looks in a clip grid, fire them from columns, MIDI pads or Resolume itself, with beat-synced effects, real 3D previz and steady Art-Net output at 40 Hz. No cue stacks, no virtual consoles, no channel spreadsheets mid-set.

In
OSC · MIDI
Out
Art-Net · sACN
Stack
Rust · React · Tauri

Version 1.0.5 · 10 Oct 2026 · Release notes ↗

It starts a free trial on first open. It does not run on an Intel Mac.

In action

Clip-grid looks Columns of the demo show fire as cues, flash pads are held for a hit, and the stage view above follows every look.
Beat-synced effects A strip chase with a hue ramp riding on it. The tempo is dragged down and tapped back up, and every effect re-times to the beat.
Real previz The 3D stage view orbits the rig and the band while three cues fire, each beam in its fixture's colour.
Real previz Fixtures dragged to new places on the 2D plan while their live colours keep playing.
Art-Net and sACN out The Output panel mid-show: a 40 Hz refresh, the Art-Net frame count climbing, and the live DMX monitor.
The Rig view: every fixture with its profile, universe and DMX address beside the 2D plan.
Real previz The Rig view: every fixture with its profile, universe and DMX address beside the 2D plan.

What it does

Clip-grid looks

Layers stack bottom to top with blend modes: washes replace, FX multiply over whatever colour is up, strobes ride on top. A column is a cue, a cell is a look, and flash cells are momentary.

Beat-synced effects

Sine, saw, square, chase and random waves in musical units from a quarter beat to eight bars, with size, phase spread and width per fixture group. Tap tempo, drag the BPM, or let Arena drive it.

Follows Resolume

Point Arena's OSC output at LIGHT and column launches fire matching light cues while Arena's BPM drives every effect. One clip grid runs video and lights together.

Real previz

A 3D beam view with true macro colours, plus a 2D plan where you drag fixtures into place. See the show without powering the rig.

Art-Net and sACN out

Continuous 40 Hz output, broadcast or unicast per universe, with live DMX meters and engine health always on screen.

Keeps running

DMX renders on its own real-time thread with native MIDI, so a busy interface never stutters the output. Autosave keeps five generations of backups.

Getting started

  1. Download

    The build is signed with an Apple Developer ID and notarised, so there is no Gatekeeper detour.

  2. Drag and open

    Drag LIGHT into Applications and double-click it. Allow local network access when asked: Art-Net and sACN are how it reaches your rig.

  3. Patch and play

    The default project ships with a working rig and looks, so something moves the moment it opens. Patch your fixtures on the 2D plan, build looks, and fire them from the grid.

Worth knowing

Two engines, one truth

The DMX core is written twice, a TypeScript reference and the production Rust engine, and a test requires byte-identical output on all 512 channels before anything ships.

Cues can't misfire

Columns skip momentary flash looks by design, so a cue can never latch a blinder on.

Requirements

macOS
Apple Silicon
Intel Mac
Not supported
Talks to
Resolume Arena · MIDI

Documentation